

The Jessops are off to an escape room – if they can escape their own house.

Rachel is maybe too keen to befriend their new neighbours, and Paul is determined to prove he’s not boring.

Robin goes LARPing, Paul becomes a mentor, Sue can’t open a jar of gherkins, and Sam gets lost in the woods.

After becoming the victim of an online scam, Rachel decides to get even. Amy is spotted by a modelling agency.

Sue gets sucked into a high stakes game of Uno, which she must win at any cost.