During the development of the game, Game Science worked with several top 2D animation teams in China to create six animated shorts for each chapter ending of BlackMyth: Wukong.
"A monk's lust for gold should be quelled. Why does Elder Jinchi still cling to that one kasaya?"
"Bereft of that Kasaya, how should they show the world their ties are cut, and their lust is quelled?"
"Men, beasts, Buddhas, yaoguais. Each bears a distinct root from birth, superior and inferior. None should disturbed what is decided. Am I right, Sun Wukong?"
"You chose a means to an end, not to a proof. You sow chaos in hearts just for the sake of winning. How absurd and pathetic. "
"Heh, if not for winning, why debate over means ande ends? "