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Season 1
October 4, 1964

Season 1

In 2064, the W.A.S.P security agency battles enemies beneath the waves with Captain Troy Tempest leading the charge.

Stingray

01. Stingray

Following the destruction of a WASP submarine, Troy and Phones are sent to investigate. They are soon captured by an enemy submarine in the form of a gigantic fish, which takes them to the underwater city Titanica. There, they meet Titan for the first time.

October 4, 1964
Emergency Marineville

02. Emergency Marineville

The Stingray crew track the launch site of missiles fired on Marineville to a volcanic island. However, on investigating they become captured by the aliens responsible.

October 11, 1964
The Ghost Ship

03. The Ghost Ship

Using an old Spanish galleon, the villainous Idotee is attacking passing ships and plundering them for their cargoes. He soon captures Commander Shore and Phones and holds them prisoner on his ancient sailing vessel.

October 18, 1964
Subterranean Sea

04. Subterranean Sea

When the Stingray crew has their holiday abruptly cancelled, they set off to probe the ocean depths. Troy and his friends soon discover a deep undersea shaft, which leads them to a desert-like plateau.

October 25, 1964
Loch Ness Monster

05. Loch Ness Monster

Commander Shore's friend Admiral Denver claims to have seen the Loch Ness Monster. As a result, the Stingray crew travel to Scotland to see if the legendary creature exists.

November 1, 1964
Set Sail for Adventure

06. Set Sail for Adventure

When Admiral Denver announces his opinion that the WASPs of today would not be able to handle his old-time sailing vessel, Commander Shore takes this as a challenge and assigns Phones and Lieutenant Fisher to the Admiral’s crew.

November 8, 1964
The Man from the Navy

07. The Man from the Navy

When a boastful naval Captain arrives in Marineville to demonstrate a new missile, he and Troy immediately experience a clash of personalities. Meanwhile, Surface Agent X20 sabotages the test missile by loading it with real explosives.

November 15, 1964
An Echo of Danger

08. An Echo of Danger

While out on escort patrol, Phones hears a mysterious sound through his headset. But when Stingray leaves the escort to investigate, the crew are unable to locate the source. Beginning to doubt his senses, Phones visits a psychiatrist - unaware that the doctor is none other than Surface Agent X20 in disguise.

25min
November 22, 1964
Raptures of the Deep

09. Raptures of the Deep

While the Stingray crew go to the rescue of two crazy treasure hunters, Troy falls down a crevasse, runs out of air and lapses into unconsciousness.

November 29, 1964
Titan Goes Pop

10. Titan Goes Pop

When pop star Duke Dexter pays a visit to Marineville, he causes a commotion amongst his fans. Mistakenly believing him to be a visiting dignitary, Surface Agent X20 kidnaps the singer and takes him to Titan as a hostage.

December 6, 1964
In Search of the Tajmanon

11. In Search of the Tajmanon

Professor Graham is searching for the lost temple of Tajmanon, which was submerged when a dam was built in Africa. When Troy and Phones are assigned to aid the professor in his quest, they soon encounter their old enemy, El Hamra.

December 13, 1964
A Christmas to Remember

12. A Christmas to Remember

When Troy meets the orphaned son of an ex-WASP aquanaut, he decides to give the boy a Christmas to remember.

30min
December 20, 1964
Tune of Danger

13. Tune of Danger

Learning that a jazz group is to give a concert in the undersea city of Aphony, where Marina's father lives, Surface Agent X20 plants a bomb in the group’s bass.

December 27, 1964
The Ghost of the Sea

14. The Ghost of the Sea

Commander Shore keeps having nightmares about the time five years ago when he was crippled in a sea battle with an underwater craft, and then rescued by a mysterious stranger.

January 3, 1965
Rescue from the Skies

15. Rescue from the Skies

As part of his training to become an aquanaut, Lieutenant Fisher is given temporary command of Stingray and assigned target practice.

January 10, 1965
The Lighthouse Dwellers

16. The Lighthouse Dwellers

Just as an aircraft begins its approach towards a new airfield, the light from a disused lighthouse comes on, confusing the pilot and causing him to crash.

January 17, 1965
The Big Gun

17. The Big Gun

After Stingray destroys an attacking submarine, another soon arrives to threaten Marineville. Foiling the assault, Troy, Phones and Marina pursue the sub into a deep undersea tunnel and come across the city of Solarstar.

January 24, 1965
The Cool Cave Man

18. The Cool Cave Man

Whilst musing over what to wear to Atlanta's fancy dress ball, Troy falls asleep. He dreams of encountering a race of underwater cavemen who have plundered the cargo of a vessel carrying radioactive material...

January 31, 1965
Deep Heat

19. Deep Heat

After a robot probe inexplicably disappears, the Stingray crew is ordered to investigate. Troy, Phones and Marine follow the trail to the base of a volcano, which is about to erupt.

February 7, 1965
Star of the East

20. Star of the East

An Eastern dictator named El Hudat arrives in Marineville, wishing to become a member of the World Aquanaut Security Patrol. However, just before his enrolment, he is deposed by a revolution back in his home country.

February 14, 1965
Invisible Enemy

21. Invisible Enemy

Troy and Phones rescue a comatose man and take him back to Marineville for treatment. Unknown to them, the man is actually in a controlled hypnotic trance as part of a plan to render everyone in Marineville unconscious and open to attack.

February 21, 1965
Tom Thumb Tempest

22. Tom Thumb Tempest

While waiting for the call to action in the Stand-By Lounge, Troy falls asleep. He dreams that he and the Stingray crew have all shrunk in size and are now trapped inside a giant fish-tank sitting in a banquet hall.

February 28, 1965
Eastern Eclipse

23. Eastern Eclipse

Having been dethroned by the people of his Eastern nation, El Hudats twin brother, Ali Khali, arrives in Marineville.

March 7, 1965
Treasure Down Below

24. Treasure Down Below

While the Stingray crew are on shore leave in Casablanca, a merchant sells Phones a map leading to ancient treasure. However, when Troy refuses to search for it, Marina secretly alters Stingray's course.

March 14, 1965
Stand by for Action

25. Stand by for Action

A film crew arrives at Marineville to make a movie on Stingray. Everyone will play themselves except Troy, who is to be replaced by an actor. Even worse, the director is in fact Surface Agent X20 who has a plan to kill Troy.

March 21, 1965
Pink Ice

26. Pink Ice

Reports come in from all over the world about pink ice. Whilst investigating, the Stingray crew become trapped in the rapidly freezing pink water.

March 28, 1965
The Disappearing Ships

27. The Disappearing Ships

When three disused freighters that are to be blown up by remote control mysteriously vanish, Troy and Phones set off in Stingray to find them.

April 4, 1965
Secret of the Giant Oyster

28. Secret of the Giant Oyster

After recovering a giant oyster, two explorers are captured by Troy in restricted waters. They persuade Commander Shore to let the Stingray crew help them collect its pearl. However, the crew are unaware of their real intentions.

April 11, 1965
The Invaders

29. The Invaders

The Stingray crew fall into a trap set by aliens at a weather station.

April 18, 1965
A Nut for Marineville

30. A Nut for Marineville

When a seemingly indestructible craft is sighted heading towards Marineville on a collision course, the eccentric Professor Burgoyne is called in to help develop a new super missile with which to destroy it.

April 25, 1965
Trapped in the Depths

31. Trapped in the Depths

When the insane Professor Cordo kidnaps Atlanta and takes her back to his undersea farm, Troy and Phones give chase in Stingray.

May 2, 1965
Count Down

32. Count Down

As part of his plan to destroy Marineville, Surface Agent X20 infiltrates the base by posing as a professor who can teach mute people to speak. Then, unknowingly, Troy and Phones place Marina in his hands.

May 9, 1965
Sea of Oil

33. Sea of Oil

The Stingray crew are sent to investigate the mysterious destruction of oil rigs.

May 16, 1965
Plant of Doom

34. Plant of Doom

Following the escape of his slave Marina, Titan plots revenge by planning to kill the Stingray crew with a deadly plant that gives off toxic fumes. Meanwhile, Marina is feeling homesick.

May 23, 1965
The Master Plan

35. The Master Plan

During a Terror Fish attack, Stingray is damaged. When Troy goes to make repairs, an Aquaphibian poisons him with some purple liquid. At Marineville, the doctors can't find a cure. Without treatment, ttroy will die within four hours.

May 30, 1965
The Golden Sea

36. The Golden Sea

The Stingray crew is assigned to make monthly visits to Professor Darren and his team, who have developed a method for making gold from minerals taken from the sea bed.

June 6, 1965
Hostages of the Deep

37. Hostages of the Deep

When an undersea alien named Gadus kidnaps World Navy Admiral Carson and his wife from their remote island home, Troy, Phones and Marina head off on a rescue mission in Stingray.

June 13, 1965
Marineville Traitor

38. Marineville Traitor

Commander Shore is framed when a piece of equipment disappears from Marineville control. Troy places the commander under arrest - but who would want to frame the commander, and why doesn't Shore protest his innocence?

June 20, 1965
Aquanaut of the Year

39. Aquanaut of the Year

After receiving the ‘Aquanaut of the Year' award, Troy finds himself part of a '‘This is Your Life' programme where he reminisces about some of his greatest adventures.

June 27, 1965
The Reunion Party

40. The Reunion Party

While waiting for Atlanta and Marina, Commander Sam Shore shows to Admiral Denver films showing the previous missions that Troy Tempest and Phones had with the submarine Stingray.

26min
July 4, 1965