

Players randomly select animals and attempt to win based on its predator-prey interaction and a unique win condition.

Players have a starting number and attempt to create a 5 number straight before 10 minutes pass and all the numbers increase.

Players vote with a finger or thumb in favor of a king, but the king and the gesture change as the rounds advance.

Two teams of five play in a darkened area and gain points by passing a boundary line, while a defender must judge if players have crossed.

Players receive a bill in private, and earn points by working with others to form a global bill that benefits them personally.

Players roll a set of die and earn points if the sum equals a number they chose beforehand.

Players acquire cubes to achieve the lowest negative total by accepting a cube or declining with chips on a range of numbers.

Similar to the first episodes' game 'Food Chain' but players are executives or workers in a company of various departments.

Four teams of two negotiate to distribute points based on the different colors they selected.