
Ozzie and Orli must stop the villainous Knights of the Square Table from turning things to stone.

Ozzie and Orli travel back in time and make their way through a medieval castle to save the Odd Squad.

Ozzie and Orli go on a mission to catch the villain who is ruining the Triangle Sisters’ café.

Opie must collect enough money to pay for Captain O’s ten-layer birthday cake.

Orli and Ozzie must find two grown-ups who get lost in HQ’s most dangerous areas.

The Odd Squad go undercover at a villain wedding to stop the guests from creating mass oddness.

Omni and Onom must track down a mysterious creature that has a very peculiar habit.

Orli has to help new recruit Osric complete his training, but his fear of certain numbers becomes a big problem.

On the town’s 100th year anniversary party, Ozzie and Onom must stop Tracey Trifler from covering the town in trifle.

On their first case together, Osric and Omni try to stop a Roman gladiator from causing ancient oddness.

Omni and Osric are desperate to get off the night shift and go to a party, but first they have to stop a mysterious villain.

Orwell and Okra must stop a flying machine from stinking up Odd Squad’s favourite places.

When Captain O turns into a cursed cowboy, Omni and Ook must find a way to remove the curse before she causes complete chaos around HQ.

Onom must rescue Opie from a locked room before HQ completely falls apart.

Ozzie goes on a solo mission to work out which villain is causing oddness along the canal.

Two adults calling themselves Old Squad are determined to help Odd Squad find the villain who has stolen pieces of the Mayor’s portrait.

Captain O decides to partner Orli with someone entirely unexpected.

Omni and Osric must catch a villain before the steam train they are on is thrown into another dimension.

Orwell and Omni must locate Onom before a cute creature destroys HQ.

Odd Squad help Monsieur Rapide get his speedy goggles back from his villain partner.

On the town’s football derby day, Osric tries to solve a case while being followed by a documentary crew.

Techie Tallulah heads to Niagara Falls on a mission that will get Orli out of Precinct 97531 so she can carry out her evil plan.

Ozzie and Orli travel to the future with the hope of saving Odd Squad.

With a villain in HQ, Ozzie and Orli must think outside the box in order to save Odd Squad forever.