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The Soccamatic

01. The Soccamatic

Frustrated by Gromit's goalkeeping prowess, Wallace is forced to reveal his "Soccamatic"!

2min
October 15, 2002
The Tellyscope

02. The Tellyscope

Wallace develops a new TV remote but Gromit finds the design flaw obvious.

2min
October 22, 2002
The Autochef

03. The Autochef

Wallace's new, versatile 'Autochef' cooks up more than breakfast!

2min
October 22, 2002
The Snoozatron

04. The Snoozatron

Wallace's problems with insomnia are also Gromit's in the "Snoozatron".

2min
October 22, 2002
The Turbo Diner

05. The Turbo Diner

Gromit's dislike of clearing the table clears the way for the perfect solution -- almost.

2min
October 22, 2002
The Bully Proof Vest

06. The Bully Proof Vest

The ultimate burglar deterrent can soothe jangled nerves almost as easily as it causes them!

2min
October 22, 2002
The 525 Crackervac

07. The 525 Crackervac

The "525 Crackervac" takes the strain out of cleaning and places it on Gromit!

2min
October 22, 2002
A Christmas Cardomatic

08. A Christmas Cardomatic

A card-making machine causes a stirring of holiday spirit in Wallace & Gromit!

2min
October 22, 2002
The Snowmanatron

09. The Snowmanatron

A new snowman building machine leaves Gromit feeling rather flat.

2min
October 22, 2002
Shopper 13

10. Shopper 13

When Wallace's new remote-controlled shopping machine, carrying essential cheese supplies, goes wrong Shaun the sheep is sent out to try and rescue the mission.

3min
October 22, 2002